Danger of gambling

Hi everyone, I'd like to talk about behavioral problems and gambling. When a group of players gathers around a roulette table, each focuses on certain numbers for several reasons. Some tempting fate with a lucky number that made them win in the past, others are trying to find, according to the recent history of winning, a model, a good game plan.


Bets will be released based on the belief that a certain number, according to previous releases, are based on a process that experts have called the fallacy of the player. Betting on the number of wins earned in the past instead relies on a mechanism called reinforcement learning.
In a recent study by researchers at the California Institute of Technology (Caltech) and Ireland's Trinity College of Dublin have identified the brain region responsible for these different strategies of play in healthy subjects, that is not suffering from pathological gambling, gambling addiction gambling.


Through our study, says one of the authors, the psychology professor John O'Doherty, we identified a difference in activity in a brain region called the dorsal striatum, depending on whether people were choosing on the basis of learning for reinforcement rather than the gambler's fallacy)

The dorsal striatum is more active in people who, at the time of choice, decide in accordance with the principles of reinforcement learning. This suggests that when deciding comes in the same region involved in learning.
(It 's very important to try to understand how interactions between different brain areas influence the different types of decision-making behavior, says O'Doherty. Once we understand the basic mechanisms that play a role in healthy people, we can begin to investigate how these systems go haywire in patients suffering from various diseases, such as psychiatric disorders or addiction.)
The full study has been published in various science magazines. thanks for your attention and do not abuse the game of chance.

NOTE : please read this important quote on gambling : “Before being faber man is ludens. And every child through play, is measured by its limitations and becomes aware of their qualities and their potential to experience the thrill of victory or the frustration of losing. Through the game, each child may also pose as "other" and experiment with fiction and fantasy to new roles, new learning, new worlds. However, the appeal and the need for a feature game is not only linked to childhood, and games to which "the men play," as well explained Caillois (Les Jeux et les Hommes, Paris, 1957) are grouped into four large categories: competitive games (Agon: fighting, running, chess, etc.), games of disguise (Mimicry: simulation games, theater, mask, carnival, etc.), games of vertigo (Ilinx : roller coasters, jumping, swing, etc.). In addition to these games that also belong to the animal kingdom (think of the competition and mimicry) but there is a type of game typically human: the game of Alea (from the Latin alea: dice). A game whose outcome depends on chance, the luck is unpredictable and uncontrollable with the tools of rationality. “

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